Ticket #2674 (new task)

Opened 6 years ago

clash of clans hack android no survey no password

Reported by: TheoBustard4 Owned by: eskil
Priority: minor Milestone: Version 1.0
Component: Plan Settings Version: 0.9.8.2.3
Severity: Should Have Keywords: clash of clans cheats for android mobile clash of clans cheats clash of clans hack tool
Cc: Fixed in Version: 0.9.827

Description

A Review from the Online Crime Lord Game Yakuza Lords (Facebook): Storyline and Graphics

This gem of the online gangster game just isn't as popular as Mafia Wars, but is superior in every way. Read on for a thorough review and ample screenshots of Yakuza Lords.

Yakuza Lords, produced by LOLapps, Inc., is often a crime lord game on Facebook using a Japanese theme. You start in the bottom immediately after a competitor Yakuza lord betrayed your father. As you rise in power, you clash with other Yakuza families, then other mob organizations in cities all over the world. Slowly you uncover the conspiracy that killed him and locate those responsible, until eventually you could have your revenge.
Yakuza Lords is often a button clicking kind of game, not just a Flash game. Upon starting, you've got a choice of three character types: gambler, street samurai, and tycoon. As in most other button clicking online gangster game on Facebook (

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Mafia Wars as well as clones being one of the most well-known), there's really only 1 correct choice - one that recharges your skill to perform jobs the quickest. In the case of Yakuza Lords, this can be gambler.
Most crime lord games on Facebook offer little or no in the form of story. There might be a gap premise inside the intro training, but after that it is simply names of jobs that you need to complete before moving on to higher tiers with more jobs, without any reasons why you want to do them apart from because you need to level up or need a particular item drop. Yakuza Lords contains the same sort of job buttons, but each comes using a paragraph that describes what are the job is and what story reason you've to perform it - how performing it will assist you to advance toward your goals of amassing power, expanding your spheres of influence, getting rivals, and ultimate vengeance.

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The game is organized in several sets of neighborhoods - first within Tokyo, then Los Angeles, then New York City, then Hong Kong, last but not least back to Tokyo. You advance through these so as, as well as the overall storyline unfolds as you go. Within each neighborhood, the person jobs are often section of a lesser storyline that build toward the neighborhood's end boss.
As game storylines go, Yakuza Lords carries a decent one. It adds theme and atmosphere, ties the jobs together well, and certainly makes all the repetitive button clicking (the meat of the and several Facebook games with the exact same template, like

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Castle Age) more worthwhile. On the other hand, should you not care about story, you can also overlook it entirely without hindering gameplay at all.
As a button clicking form of game, Yakuza Lords does not have music, sound effects, or any type of animation.
All graphics are static images. While other Facebook apps might acquire their artwork from stock image sites with varying results, Yakuza Lords has most of its own. The artwork is conducted inside a Japanese manga style with the appropriately dark, gangster-like feel. Aside from graphics for a number of item icons, rites, etc., you will find pictures per neighborhood, each job, each property, which match their written descriptions and convey the atmosphere of the game perfectly. The battle results splash page (see screenshot on page 3 where I speak about battles in greater detail) is additionally dramatically done. The picture right is of just one in the many rites you can make in the game.

The Yakuza Lords game world has five cities with four neighborhoods each. These are arranged in the horizontal scroll over the top with the interface, showing one city's importance of neighborhoods at the same time. Below it is the picture of your current location as well as your stats, with links to your profile and rites. Then there's a row of buttons that take you to various parts from the game - jobs, battle area along with other players, properties, store for buying items, group of other Facebook friends who've ever added the action, etc. it is rather straightforward, in particular when you've played some other Facebook games in the same template, like Mafia Wars (another online gangster game) or  Castle Age (same type but with a fantasy theme). I didn't understand the neighborhood scroll to start with, but otherwise I found it super easy to get around.
In a really well-made game, the interface and navigation gets you around and then stays out of your way, helping you to target playing the action. Yakuza Lords game navigation is outstanding, especially inside the jobs and character profile areas.
Each job requires some mix of weapons, armor, and/or vehicles. While in other games it's likely you have to memorize a list, then go towards the store area to get it, then go back to the jobs area, Yakuza Lords helps to make the whole process much easier. Simply click around the icon for the purpose you may need (helpfully highlighted in red) along with a window will pop-up that informs you how much it costs and checks whether you have enough money including in your banking account. Clicking "do job" without having all items will show up a window showing the entire list. You can also choose to go towards the store, where each item is helpfully highlighted to square right out of the lengthy list. After you buy what you may need, the sport puts you back inside the job area.
The profile, meanwhile, puts your stats, banking account (to hold your money), and nurse (to replenish health after PVP battles) all around the same page. Other things, like items, collections, and rites, are only 1 phone away - each a link underneath the main nav buttons (see screenshot on the left). Best of all, when you've skill points to pay, you have a series of toggles to add and subtract where you desire to put your points. It's okay to click an inaccurate button or change your mind inside the middle - you can easily undo. It doesn't refresh the screen whenever you click something, as it does in Mafia Wars or Castle Age, also it doesn't save until you're completely done fiddling and click the save button.
The one downside is family members area. Sent requests don't disappear from a list, even after the individual has accepted. It can be difficult to help keep tabs on who you've already tried to recruit and whether they've responded. On the other hand, this can be over composed for by the fact that people on your own friends list automatically become a portion of your loved ones after they add the sport, even if you didn't send a request. You can benefit from your friends recruiting your other, mutual frends, with no to accomplish anything yourself in any way. Definitely an easier way approach to handle it in comparison to other online gangster games!
Single play in Yakuza Lords mainly includes doing jobs and purchasing properties. Some jobs demand a certain family size, certain properties owned, or variety of battles won against other players. However, only three jobs per area should be completed ahead of the area boss unlocks as well as the next area receives. It's possible to advance quite far through the overall game not having to stop and recruit new family every two steps (an extreme downside in games like Hammerfall RPG). In addition, you'll find three amounts of masteries. These grant additional skill points, favor points, and special items.
Properties accumulate another pot of money having a maximum every day. There is often a hierarchy of improvements to acquire these phones shell out more, each tier gets more upscale compared to the last (the screenshot to the correct shows two with the top level properties). After you've maxed on improvements, you can continue to improve the absolute maximum payout by adding "enforcers" from the friends list. By that point, though, you have greater than enough funds to accomplish what you ever need.
There will also be rites to earn, and collection goods that trade in for better equipment. Each day there is often a challenge from the Oyabun that provides special rewards (money or rare items).
Growing your Yakuza household is more simple when compared to other Facebook games. Elsewhere, you have to manually send a request to each friend that you want to add, and they've to respond to each request they receive. In some cases (Farm Town one thinks of) requests should be sent both ways! Not so with Yakuza Lords - whenever anyone on your own friends list adds the game - whether because you've sent a request or otherwise not - they will automatically appear within your family.
Family dimensions are important in battle with players. Each member gets one weapon, one armor, one vehicle, the other hench, so the larger your loved ones, the more of the you wield. Attack and Defense stats are available into play (browse the screenshot off to the right based on how that makes an improvement). However, PVP (player vs. player) is much better balanced and far more enjoyable when compared to Mafia Wars. First, you obtain more XP and money by hitting large families than small ones, which makes it well worth it going to the size of you can pay for. Second, you'll be able to only bring as much members of the family as your level, which evens things out in the lower levels when almost everyone has only some. In the other way, the size of family it is possible to hit is fixed by your stamina pool - the larger the rival, the greater it costs going to them. You can put plenty of skill points into stamina and spend most of the playtime in battle, but with the tariff of attack points, defense points, and points for jobs - and you can't access higher-level weaponry without completing enough jobs to succeed in other places where they are sold. Finally, the part I like best, quantity of deaths is just not recorded in Yakuza Lords.
The final result is always that even if you do have a small family or perhaps an unfortunate "kick me" type of name, you don't get pounded in to a pulp every time you dare to create foot into the action. This can be a big plus for casual players who aren't considering joining clans or adding a great deal of strangers to their friends lists for your sole intent behind playing the sport.

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